Why Does Everyone Want to Forget Remember Me?

Published On September 8, 2012 | By Matthew Altamira | Editorials, News, PC, Previews, PS3, Videos, Xbox 360

Capcom’s newest IP (Intellectual Property) is a futuristic cyber-punk game, Remember Me, set in the year 2048 in Neo-Paris.  The game centers on the female protagonist, Nilin, a memory hunter whose mind was wiped and now is part of the resistance against an organization that specializes in storing people’s memories.  Along the way, she’s trying to recover her own memory to discover exactly who she was.  At first glance of the two pieces of gameplay footage available, it looked like Deus Ex’s atmosphere, Uncharted movement, somewhat Final Fantasy character design, and Inception/Butterfly Effect story basis.  After watching them, however, I scrolled down to the comments on YouTube to find it riddled with bashing and hating comments.  Commenters were ranting that it looks like garbage, blatantly ripped off Uncharted, and that it’s just copying Total Recall, (which is strange to say considering this game started development about 4 years ago).  Why is everybody so threatened by a game that’s not even due to be released until May 2013?

One reason people might already despise the game is a simple reaction to a new IP and only knowing how 15 minutes of the game feel like.  People are assuming that the game will proceed in the same way the gameplay footage did for the entire game.  I’m not going to lie: I hated the first 2 hours of Deus Ex and the first 8 hours of Borderlands; I absolutely hated them.  I had even uninstalled Borderlands for a time and only returned after strong encouragement that it’d get better from some friends.  I’m giving Remember Me the benefit of the doubt and assuming it gets better as it gets more than a few minutes into the storyline.

The voice acting and character model/movement isn’t really doing the game any favors.  Nilin’s movement doesn’t look quite right, but isn’t necessarily wrong in any way.  Her running simply doesn’t look all that fast and the overall character design is reminiscent of Final Fantasy.  The voice acting has some pretty cheesy lines in it mixed in with some strange sounding accents that open it up to some harsh criticism.

Sadly, I fear that a big reason everyone hates this game already is because it’s made by Capcom.  It’s hard to tell if that’s what’s going on, or if it’s just my pessimistic view of the human race again, but I’m afraid that people think that it’s cool to hate Capcom now.  I’m not sure when it started, what started it, or if that’s even the case, but skimming over the YouTube comments, there seems to be way more than constructive criticism at work.

All in all, it seems to be that, while the concept sounds good, and atmosphere and character design work, the movement and voice acting would need improvement before anything gets better.  Hopefully developers can go back and change a few things to help it along, but only time will tell how people receive it in the end.  Personally, I’d really like to get my hands on it when it comes out next year.

Like this Article? Share it!

About The Author

Matt loves video games, been that way since Christmas '96. Over the past 4 years, he's grown increasingly interested in the industry part of it after realizing it's a career option. A senior at Appalachian State, he juggles his time between friends, family, work, school, and video games.

4 Responses to Why Does Everyone Want to Forget Remember Me?

  1. First impressions matter a lot in this industry. If you can't grab people's attention and wow them from the start, you're not going to do well. Sadly, I'm also finding Remember Me to be quite unimpressive so far, to the point where I'm probably going to write an editorial about it on OnlySP. In a nutshell, I think the complaints about voice acting, story, aesthetics, and gameplay are quite valid, and I don't have terribly high hopes for the game.

  2. Darkwatchman says:

    I'm actually excited for this game. I'll be keeping an eye on it as it inches closer towards release

  3. RealDazeOfWar says:

    I really don't see what the problem many other people are seeing. She does run a little funny but that's not that big of a deal. Cheesy lines are not new for Capcom either. Many of their games have cheesy dialog but that doesn't stop the games from being good.

    The comment that this rips off Uncharted is just stupid considering Uncharted ripped off Tomb Raider. Many games borrow ideas from other games. If the game A has some great components than why not try it in game B.

    I think the game looks cool, fun, and interesting. Plus this is going to be a downloadable title through XBLA and PSN. The game end up garbage or it may me fantastic but nobody will know till it releases.

  4. Jasmine says:

    Capcom have made a few bad games that people didn't really like and brand loyalty is so in this industry that you're either enthusiastic for a company on a level that you're willing to etch their logo into every surface or you avoid them like they've insulted your outfit.

    They didn't really help by releasing this much gameplay footage. On the initial press release, people were, I think, quite intrigued with the idea of new IP, and they got bonus points for being original, but it didn't intrigue people on a scale that other newly announced IP has. They should have released a few details, gotten some press coverage and had people warm up to the idea of one of the weirdest game developers making a just as unusual game.

Leave a Reply

Your email address will not be published. Required fields are marked *


five − 2 =

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>