What’s Going on with Velocity Gamer… Again?
Velocity Gamer is, once again, going through some changes. We’ve been going through a bit of a rough patch lately with writers leaving, coming back, then leaving, and daily life in general. Velocity Gamer’s focus has been up in the air before, we came back with a new theme and “focus” but we are essentially the same as before; we’re just covering more of one subject (competitive gaming) than previously.
Dire Straits (Sort Of)
As a result, it’s hard to keep a solid fan base with lack of content in some areas if we insist to do it all. To combat that, we need to organize a team to cover it all, a team that loves writing about games as much as they do playing them. That was never an issue as we’ve always had passionate writers; It’s the dedicated ones that were the most valuable to the site. There are, as I count, 4 of us that are leading the charge for a new and improved Velocity Gamer. My goal is to make that number grow and share with new applicants why we write. It’s that Velocity Gamer is a chance for us to be a part of something big. It won’t happen overnight but the amount of potential we have to put VG on the map, or a map at all, is bursting; we just have to turn that potential into a reality.
Under Construction (…Sort Of)
I’ve took it upon myself to start re-arranging things as you might have seen already. I’m mainly focusing on categories at the moment so you guys don’t have to use the search button to find a particular thing, because you’ll have to know exactly what you’re looking for in most cases. This way, you can find things easier and might run into something else you might like to read. Reviews will have sub-menus for genres, competitive gaming will have the major tournaments as sub-menus, and so on. If you have any suggestions related to categories, let me know in the comments below.
You may also notice that there is a post stickied to the top of the news feed. Why is that there? It’s to showcase our editorials and have it relate to a big issue, event, or trend in the game industry. Killing two birds with one stone if you’d like to call it that, editorials and big news. We will do this to maybe help you, the reader, understand more about a particular subject or dig deeper into a subject. This month is practice and the editorial you’ll see there now is there until September. I wanted to gauge the reaction to it and see if it’s worthwhile or not. I stickied “How Much Time is Left for Video Game Handhelds” in conjunction with the announcement of the OUYA console and it’s focus on bringing mobile games to the console. The editorial goes on to explain how mobile games are, depending on how you view it, pushing handheld games to the said (or are they?). I think it’s a good way to get some conversation rolling with an opinion and I hope you guys do to.
Want to Help?
My goal…nay… OUR goal is to bring Velocity Gamer to new heights and we can’t do it alone. We’ll need talent in the form of people (preferably) who can write well and talk about games. We’re more focused on writing as of now to build our staff, but as we grow, we can incorporate video specialists, podcast gurus, etc… Velocity Gamer is 100% volunteer so we understand if you can’t be posting things all day everyday, we are no Kotaku. If you do feel like you’re up for the task, love games, writing, and being part of a team, then we’d love to hear from you.
If interested, send me an e-mail at firstname.lastname@example.org entitled Application for VG Writer, or something to that effect.
That’s all I got for now. If you have any comments, questions, or concerns, let us know in the comments below. In the meantime, we’ll hold down the fort and do our best to bring you all the most gaming news, reviews, editorials, interviews, and previews that we can.