Welcome to the Jungle, Crysis 3 has Fun and Games

Published On May 31, 2012 | By Matthew Pettit | Uncategorized

Crysis is no doubt a staple in PC gaming. The original game was one of the best looking, if not, the best of its time. The first person shooter game play was just as innovative. You controlled a regular soldier, but in a nano suit, you turned into a super soldier. The abilities you had at your disposal like super strength and stealth allowed you to toy with your enemies, both human and alien.

Crysis 2 had Prophet, the main character, returning to the fray in Manhattan. This time it was not investigating further into a new enemy, it was fighting that enemy. The Ceph were your primary baddies and it appears that it’ll be that way in the next game, Crysis 3.

I like the idea of an urban jungle, in this case, it's literally an urban jungle

If you noticed in the artwork of the game shown so far, you might have seen a lot more green. Green as in, jungle-like, much like the setting in the first game. The interesting thing here is that the game will still take place in the city you left off in, but it’s aged quite a bit. With an I Am Legend vibe, Prophet will roam 2047 Manhattan in search of a regrouping Ceph force.

The limits of the second game mainly came due to the setting and Crytek seems to understand that going into the third game. CEO Cevat Yerli explains:

The changes we brought with Crysis 2 are something that organically developed. They posed a problem, in fact, during development, we’d had enough of tropical islands, and we wanted to move on to a different kind of jungle. The urban jungle was thrown on the table, and the art staff won because they were tired of making trees and wanted to make buildings. When we had the first prototypes, we quickly realised our gameplay DNA was changing, though. Our kind of sandbox-y, expressive gameplay implanted into skyscrapers and crossroads? It’s just very different.

So where will Crysis 3 go exactly? Back to its roots in the jungle:

We can flatten buildings, pull them apart with tectonic shifts. We’ve moved geometry around and opened up these new expanses. Crysis 3 will be a mix of limited, very vertical sandboxes, and much more open locations. Definitely, though, we’re going back to our roots and making you feel part of a larger environment.

You can look for Crysis 3 next year on the PC, Xbox 360, and PS3. Until then, keep an eye on Velocity Gamer for more news on the game.

 

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