Topsy-Turvy Shooter Inversion Delayed
Saber Interactive’s upcoming Inversion is one of the many games that the team is keeping our collective eyes this year. Unfortunately for us, the wait became just a tad harder today as publisher Namco Bandai confirmed to GameSpot that the interesting third-person shooter is going to miss its previously expected February 7th launch date. While no new date has yet been supplied, it is now slated for sometime in early 2012.
The only reason given for the delay is that the extra time “will allow the team to polish several key aspects of the game ensuring Inversion is of the highest quality”. There is little doubt of that, as it has been the main project of the development team since their last major effort, TimeShift, back in 2007, and was originally announced for a 2010 release.
It features a highly destructible environment with gameplay heavily based on gravity manipulation, making for it to be one of the most unique and possibly innovative shooters to hit the market this year. The last game that the team worked on was Halo: Combat Evolved Anniversary, which ran on the same engine as Inversion will be and may well be an indicator of the technical presentation of their latest.















