Star Command devs explain how they spent Kickstarter money
In a mildly disappointing twist in the recent tales of Kickstarter-funded Candyland dreams, Star Command developer Warballoon revealed that much of its Kickstarter money went into things other than development.
While stressing that the game would not be as far as it had come without the Kickstarter, they candidly admitted that “everyone would have spent our kickstarter money wiser than we did.”
Breaking down the costs into specific numbers, Warballoon explained that the two areas which had extensive costs and likely could have been minimized were in prize fulfillment and legal fees accrued by hiring lawyers, which cost $10K and $4K respectively.
These along with other costs such as music, poster art, and taxes eventually led to only $4k being left for use in the actual development of the game.
While mildly disappointing, it remains entirely impressive that they were so willing to come forward with their numbers plainly and openly. Hopefully, the idea of large influxes of cash being poorly managed won’t become a running trend as the amount of Kickstarter projects continue.