Deus Ex: The Movie?
Hollywood and video game development seem to be merging closer and closer. Recently, on top of Assassin’s Creed being announced as a movie, CBS Films has acquired the rights from Square Enix to Deus Ex, Deus Ex: Invisible War, and Deus Ex: Human Revolution, in hopes of creating, you guessed it, a Deus Ex movie. CBS plans to focus their movie on the events of the most recent of the titles, Human Revolution, no doubt due to its success late last year.
CBS plans on John P. Middleton serving as executive producer and is being overseen by executive VP of production, Maria Faillace, and creative executive Alex Ginno. Producers Roy Lee and Adrian Askarieh will also be working on the project.
While Askarieh does have previous experience in adapting video games to movies, (Hitman), his attempts aren’t exactly known for being successful. Roy Lee, on the other hand, stands behind such movies as “How to Train Your Dragon,” “The Ring,” and “The Departed.”
In a game where most players have their own unique experiences, how can CBS ensure that gamers are respected? Terry Press, co-president of CBS Films, stated that they intend to work with the creators of the game, Square Enix and Eidos-Montreal. “No one knows ‘Human Revolution’ like the team that created it, and we look forward to working with them from day one to make a film adaptation worthy of the ‘Deus Ex’ name.”
Human Revolution is definitely one of my favorites from 2011 and I’m interested to see just how far CBS is willing to go with it. Video game adaptations don’t exactly have the best track record, but I think I’ll reserve my judgment for now.















I really hope the stereotype that video game movies suck will fade away now that more talent is getting behind them now. I don't want to name names but apparently it's really easy to make a video game movie that sucks. There are a lot of games of late that have really great stories that would translate well on the silver screen.
I just bought Deus Ex: Human Revolution so I'm super excited to see where the project heads.